![]() Macs load LUTs practically in all calibration scenarios (hardware-based or not), so either make your macs stop doing it or find a way to make your other machine load the same LUTs. I have no experience with CGI whatsoever - but it's just common sense. The alternative to this is obviously an LUT loader that works on your system - like perhaps xcalib. But you want to see all those i1 curves straight diagonal lines down the middle. If you do use a colorimeter-based system then, again, either calibrate to targets that do not use videocard LUTs (Native/Native is the simplest way of doing it in Display2, but you may want to go through monitor buttons adjustment first, to get your hardware close to desired output). Xcalib that Don has linked to is supposed to work on Linux and it's open-source. The alternative would be to fing an LUT loader that works on your system. If not then the easiest way to match screens is to use a profile on a mac that does not do any videocard LUT adjustments (I'd have to browse for old posts to remember how to do it). This device These devices appear similar to a computer mouse, and hang from the. ![]() This is at a minimum a step in the right direction, but we suggest using a color calibration system such as the Datacolor Spyder4Pro S4P100 Colorimeter for Display Calibration (149). I don't think James has mentioned if he uses a hardware calibrator. Mac and Windows both feature basic color calibration within the operating system.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |